Searched refs:cacheSkSL (Results 1 – 1 of 1) sorted by relevance
646 const bool cacheSkSL = fGpu->getContext()->priv().options().fShaderCacheStrategy == in finalize() local648 if (cacheSkSL) { in finalize()659 cacheSkSL ? kSKSL_Tag : kHLSL_Tag, hlsl, inputs, kGrShaderTypeCount); in finalize()