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Searched refs:cache_match (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/ops/
DGrTriangulatingPathRenderer.cpp63 bool cache_match(const SkData* data, SkScalar tol) { in cache_match() function
364 if (cachedVerts && cache_match(data.get(), tol)) { in createNonAAMesh()
520 if (cachedVerts && cache_match(data.get(), tol)) { in onPrePrepareDraws()
547 SkASSERT(cache_match(tmpD.get(), tol)); in onPrePrepareDraws()
/external/skqp/src/gpu/ops/
DGrTessellatingPathRenderer.cpp56 bool cache_match(GrBuffer* vertexBuffer, SkScalar tol, int* actualCount) { in cache_match() function
268 if (cache_match(cachedVertexBuffer.get(), tol, &actualCount)) { in draw()