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Searched refs:cachedBaseCoord (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLGeometryProcessor.cpp180 GrShaderVar cachedBaseCoord = localCoordsMap[base]; in emitTransformCode() local
181 if (cachedBaseCoord.getType() != kVoid_GrSLType) { in emitTransformCode()
183 if (cachedBaseCoord.getType() == kFloat3_GrSLType) { in emitTransformCode()
184 localCoords = cachedBaseCoord.getName(); in emitTransformCode()
186 localCoords = SkStringPrintf("%s.xy1", cachedBaseCoord.getName().c_str()); in emitTransformCode()