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Searched refs:cached_sksl (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/vk/
DGrVkPipelineStateBuilder.cpp253 SkSL::String cached_sksl[kGrShaderTypeCount]; in finalize() local
255 if (GrPersistentCacheUtils::UnpackCachedShaders(&reader, cached_sksl, inputs, in finalize()
258 sksl[i] = &cached_sksl[i]; in finalize()
/external/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp253 SkSL::String cached_sksl[kGrShaderTypeCount]; in finalize() local
306 if (GrPersistentCacheUtils::UnpackCachedShaders(&reader, cached_sksl, &inputs, 1)) { in finalize()
308 sksl[i] = &cached_sksl[i]; in finalize()
/external/skia/src/gpu/d3d/
DGrD3DPipelineStateBuilder.cpp616 SkSL::String cached_sksl[kGrShaderTypeCount]; in finalize() local
620 if (GrPersistentCacheUtils::UnpackCachedShaders(&reader, cached_sksl, inputs, in finalize()
623 sksl[i] = &cached_sksl[i]; in finalize()
/external/skia/src/gpu/mtl/
DGrMtlPipelineStateBuilder.mm572 SkSL::String cached_sksl[kGrShaderTypeCount];
573 if (GrPersistentCacheUtils::UnpackCachedShaders(&reader, cached_sksl, inputs,
576 cached_sksl[kVertex_GrShaderType],
583 cached_sksl[kFragment_GrShaderType],