Home
last modified time | relevance | path

Searched refs:callgl (Results 1 – 1 of 1) sorted by relevance

/external/skqp/tools/gpu/atlastext/
DGLTestAtlasTextRenderer.cpp65 #define callgl(NAME, ...) fContext->gl()->fFunctions.f##NAME(__VA_ARGS__) macro
81 const char* versionStr = reinterpret_cast<const char*>(callgl(GetString, GR_GL_VERSION)); in GLTestAtlasTextRenderer()
97 callgl(GetIntegerv, GR_GL_CONTEXT_PROFILE_MASK, &profileMask); in GLTestAtlasTextRenderer()
104 auto vs = callgl(CreateShader, GR_GL_VERTEX_SHADER); in GLTestAtlasTextRenderer()
151 callgl(ShaderSource, vs, 2, strings, lengths); in GLTestAtlasTextRenderer()
152 callgl(CompileShader, vs); in GLTestAtlasTextRenderer()
154 callgl(GetShaderiv, vs, GR_GL_COMPILE_STATUS, &compileStatus); in GLTestAtlasTextRenderer()
157 callgl(GetShaderiv, vs, GR_GL_INFO_LOG_LENGTH, &logLength); in GLTestAtlasTextRenderer()
160 callgl(GetShaderInfoLog, vs, logLength, &logLength, log.get()); in GLTestAtlasTextRenderer()
162 callgl(DeleteShader, vs); in GLTestAtlasTextRenderer()
[all …]