Searched refs:canUseLoopsToInitialize (Results 1 – 5 of 5) sorted by relevance
/external/angle/src/compiler/translator/tree_ops/ |
D | InitializeVariables.cpp | 26 bool canUseLoopsToInitialize, 32 bool canUseLoopsToInitialize, 44 bool canUseLoopsToInitialize, in AddZeroInitSequence() argument 51 AddArrayZeroInitSequence(initializedNode, canUseLoopsToInitialize, highPrecisionSupported, in AddZeroInitSequence() 57 AddStructZeroInitSequence(initializedNode, canUseLoopsToInitialize, highPrecisionSupported, in AddZeroInitSequence() 67 bool canUseLoopsToInitialize, in AddStructZeroInitSequence() argument 81 AddZeroInitSequence(element, canUseLoopsToInitialize, highPrecisionSupported, in AddStructZeroInitSequence() 87 bool canUseLoopsToInitialize, in AddArrayZeroInitStatementList() argument 96 AddZeroInitSequence(element, canUseLoopsToInitialize, highPrecisionSupported, in AddArrayZeroInitStatementList() 134 bool canUseLoopsToInitialize, in AddArrayZeroInitSequence() argument [all …]
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D | InitializeVariables.h | 28 bool canUseLoopsToInitialize, 37 bool canUseLoopsToInitialize, 55 bool canUseLoopsToInitialize,
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D | DeferGlobalInitializers.cpp | 39 bool canUseLoopsToInitialize, in GetDeferredInitializers() argument 95 CreateInitCode(symbolNode, canUseLoopsToInitialize, highPrecisionSupported, &initCode, in GetDeferredInitializers() 134 bool canUseLoopsToInitialize, in DeferGlobalInitializers() argument 149 canUseLoopsToInitialize, highPrecisionSupported, in DeferGlobalInitializers()
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D | DeferGlobalInitializers.h | 31 bool canUseLoopsToInitialize,
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/external/angle/src/compiler/translator/ |
D | Compiler.cpp | 637 bool canUseLoopsToInitialize = in checkAndSimplifyAST() local 644 !DeferGlobalInitializers(this, root, initializeLocalsAndGlobals, canUseLoopsToInitialize, in checkAndSimplifyAST() 947 !DeferGlobalInitializers(this, root, initializeLocalsAndGlobals, canUseLoopsToInitialize, in checkAndSimplifyAST() 974 if (!InitializeUninitializedLocals(this, root, getShaderVersion(), canUseLoopsToInitialize, in checkAndSimplifyAST()
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