Searched refs:capture_path (Results 1 – 8 of 8) sorted by relevance
121 capture_path = None variable175 return capture_path or replay_path
410 if args.capture_path and args.replay_path:414 if args.capture_path:415 configuration.capture_path = args.capture_path871 if configuration.capture_path or configuration.replay_path:875 if configuration.capture_path:876 lldb.SBReproducer.Capture(configuration.capture_path)
880 configuration.capture_path or configuration.replay_path,
741 if configuration.capture_path:742 return configuration.capture_path
827 auto *capture_path = input_args.getLastArg(OPT_capture_path); in InitializeReproducer() local834 if (capture || capture_path) { in InitializeReproducer()835 if (capture_path) { in InitializeReproducer()838 if (const char *error = SBReproducer::Capture(capture_path->getValue())) { in InitializeReproducer()
229 def capture_path: Separate<["--", "-"], "capture-path">,
425 const char *capture_path = _mesa_get_shader_capture_path(); in set_program_string() local426 if (capture_path != NULL) { in set_program_string()432 capture_path, shader_type[0], prog->Id); in set_program_string()
1345 const char *capture_path = _mesa_get_shader_capture_path(); in link_program() local1346 if (shProg->Name != 0 && shProg->Name != ~0 && capture_path != NULL) { in link_program()1353 capture_path, shProg->Name, i); in link_program()1356 capture_path, shProg->Name); in link_program()