Searched refs:ccdistance_output (Results 1 – 9 of 9) sorted by relevance
93 vs->ccdistance_output[vs->info.output_semantic_index[i]] = i; in draw_create_vertex_shader()118 draw->vs.ccdistance_output[0] = dvs->ccdistance_output[0]; in draw_bind_vertex_shader()119 draw->vs.ccdistance_output[1] = dvs->ccdistance_output[1]; in draw_bind_vertex_shader()
87 unsigned ccdistance_output[PIPE_MAX_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT]; member
78 unsigned ccdistance_output[PIPE_MAX_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT]; member
116 unsigned ccdistance_output[PIPE_MAX_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT]; member
1021 return draw->gs.geometry_shader->ccdistance_output[index]; in draw_current_shader_ccdistance_output()1023 return draw->tes.tess_eval_shader->ccdistance_output[index]; in draw_current_shader_ccdistance_output()1024 return draw->vs.ccdistance_output[index]; in draw_current_shader_ccdistance_output()
281 uint ccdistance_output[2]; member
569 tes->ccdistance_output[tes->info.output_semantic_index[i]] = i; in draw_create_tess_eval_shader()
866 gs->ccdistance_output[gs->info.output_semantic_index[i]] = i; in draw_create_geometry_shader()
1508 cd[0] = llvm->draw->vs.ccdistance_output[0]; in generate_clipmask()1509 cd[1] = llvm->draw->vs.ccdistance_output[1]; in generate_clipmask()