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/external/mesa3d/src/mesa/swrast/
Ds_texcombine.c96 float4_array ccolor[4], rgba; in texture_combine() local
109 ccolor[i] = malloc(4 * n * sizeof(GLfloat)); in texture_combine()
110 if (!ccolor[i]) { in texture_combine()
112 free(ccolor[i]); in texture_combine()
157 float4_array c = ccolor[term]; in texture_combine()
165 argRGB[term] = ccolor[term]; in texture_combine()
172 float4_array c = ccolor[term]; in texture_combine()
176 argRGB[term] = ccolor[term]; in texture_combine()
181 float4_array c = ccolor[term]; in texture_combine()
185 argRGB[term] = ccolor[term]; in texture_combine()
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