Searched refs:ccwValid (Results 1 – 1 of 1) sorted by relevance
/external/skia/src/gpu/geometry/ |
D | GrQuadUtils.cpp | 438 M4f ccwValid = next_ccw(v.fW) >= SkPathPriv::kW0PlaneDistance; in ClipToW0() local 450 if_then_else((!ccwValid) & (!cwValid), next_ccw(clip.fX), in ClipToW0() 451 if_then_else(ccwValid, clip.fX, /* cwValid */ next_cw(clip.fX)))); in ClipToW0() 453 if_then_else((!ccwValid) & (!cwValid), next_ccw(clip.fY), in ClipToW0() 454 if_then_else(ccwValid, clip.fY, /* cwValid */ next_cw(clip.fY)))); in ClipToW0() 458 if_then_else((!ccwValid) & (!cwValid), next_ccw(clip.fU), in ClipToW0() 459 if_then_else(ccwValid, clip.fU, /* cwValid */ next_cw(clip.fU)))); in ClipToW0() 461 if_then_else((!ccwValid) & (!cwValid), next_ccw(clip.fV), in ClipToW0() 462 if_then_else(ccwValid, clip.fV, /* cwValid */ next_cw(clip.fV)))); in ClipToW0() 464 if_then_else((!ccwValid) & (!cwValid), next_ccw(clip.fR), in ClipToW0() [all …]
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