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Searched refs:chained_flags_struct (Results 1 – 1 of 1) sorted by relevance

/external/vulkan-validation-layers/layers/
Dcore_validation.cpp3853 auto chained_flags_struct = lvl_find_in_chain<VkMemoryAllocateFlagsInfo>(pAllocateInfo->pNext); in PreCallValidateAllocateMemory() local
3854 if (chained_flags_struct && chained_flags_struct->flags == VK_MEMORY_ALLOCATE_DEVICE_MASK_BIT) { in PreCallValidateAllocateMemory()
3855 …skip |= ValidateDeviceMaskToPhysicalDeviceCount(chained_flags_struct->deviceMask, VK_DEBUG_REPORT_… in PreCallValidateAllocateMemory()
3857 …skip |= ValidateDeviceMaskToZero(chained_flags_struct->deviceMask, VK_DEBUG_REPORT_OBJECT_TYPE_DEV… in PreCallValidateAllocateMemory()