Searched refs:chann (Results 1 – 2 of 2) sorted by relevance
164 uint8_t chann = (uint8_t) this->yuvaIndex(i).fChannel; in onGetGLSLProcessorKey() local166 SkASSERT(index < 4 && chann < 4); in onGetGLSLProcessorKey()168 packed |= (index | (chann << 2)) << (i * 4); in onGetGLSLProcessorKey()
330 uint8_t chann = static_cast<int>(channel); in onGetGLSLProcessorKey() local332 SkASSERT(plane < 4 && chann < 4); in onGetGLSLProcessorKey()334 packed |= (plane | (chann << 2)) << (i++ * 4); in onGetGLSLProcessorKey()