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Searched refs:channels_per_fetch (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader_llvm_vs.c146 unsigned channels_per_fetch; in load_input_vs() local
151 channels_per_fetch = 1; in load_input_vs()
155 channels_per_fetch = required_channels; in load_input_vs()
161 channels_per_fetch, 0, true, false); in load_input_vs()
164 if (num_fetches == 1 && channels_per_fetch > 1) { in load_input_vs()
166 for (unsigned i = 0; i < channels_per_fetch; ++i) { in load_input_vs()
170 num_fetches = channels_per_fetch; in load_input_vs()
171 channels_per_fetch = 1; in load_input_vs()