Home
last modified time | relevance | path

Searched refs:char_h_per_tile (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_resource.c938 uint32_t char_h_per_tile = char_h / tiles_h - 1; in vc4_dump_surface_msaa() local
948 for (int y = 0; y < char_h_per_tile; y++) { in vc4_dump_surface_msaa()
957 char_h_per_tile); in vc4_dump_surface_msaa()
959 char_h_per_tile); in vc4_dump_surface_msaa()