Searched refs:checkDeviceLost (Results 1 – 5 of 5) sorted by relevance
93 bool checkDeviceLost = (loopCount % kPollingD3DDeviceLostCheckFrequency) == 0; in finish() local94 if (checkDeviceLost && mRenderer->testDeviceLost()) in finish()192 bool checkDeviceLost = (loopCount % kPollingD3DDeviceLostCheckFrequency) == 0; in clientWait() local193 if (checkDeviceLost && mRenderer->testDeviceLost()) in clientWait()
344 bool checkDeviceLost = in testQuery() local346 if (!queryState->finished && checkDeviceLost && mRenderer->testDeviceLost()) in testQuery()
1375 bool checkDeviceLost = (attempt % kPollingD3DDeviceLostCheckFrequency) == 0; in finish() local1376 if (checkDeviceLost && testDeviceLost()) in finish()
163 bool checkDeviceLost = in testQuery() local165 if (checkDeviceLost && mRenderer->testDeviceLost()) in testQuery()
687 bool checkDeviceLost = (attempt % kPollingD3DDeviceLostCheckFrequency) == 0; in finish() local688 if (checkDeviceLost && testDeviceLost()) in finish()