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Searched refs:checkLimit (Results 1 – 4 of 4) sorted by relevance

/external/jacoco/org.jacoco.report/src/org/jacoco/report/check/
DBundleChecker.java134 checkLimit(node, typename, elementname, rule, limit); in checkRules()
140 private void checkLimit(final ICoverageNode node, final String elementtype, in checkLimit() method in BundleChecker
/external/llvm-project/llvm/lib/ObjectYAML/
DELFEmitter.cpp52 bool checkLimit(uint64_t Size) { in checkLimit() function in __anonbe606ff10111::ContiguousBlobAccumulator
71 checkLimit(0); in takeLimitError()
83 if (!checkLimit(PaddingSize)) in padToAlignment()
91 if (checkLimit(Size)) in getRawOS()
97 if (!checkLimit(Bin.binary_size())) in writeAsBinary()
103 if (checkLimit(Num)) in writeZeros()
108 if (checkLimit(Size)) in write()
113 if (checkLimit(1)) in write()
118 if (!checkLimit(sizeof(uint64_t))) in writeULEB128()
124 if (checkLimit(sizeof(T))) in write()
/external/deqp/modules/gles31/functional/
Des31fProgramInterfaceQueryTestCase.cpp2482 static bool checkLimit (glw::GLenum pname, int usage, const glw::Functions& gl, tcu::TestLog& log) in checkLimit() function
2533 allOk &= checkLimit(restrictions[ndx].pname, restrictions[ndx].usage, gl, log); in checkShaderResourceUsage()
2562 allOk &= checkLimit(restrictions[ndx].pname, restrictions[ndx].usage, gl, log); in checkShaderResourceUsage()
2589 allOk &= checkLimit(restrictions[ndx].pname, restrictions[ndx].usage, gl, log); in checkShaderResourceUsage()
2620 allOk &= checkLimit(restrictions[ndx].pname, restrictions[ndx].usage, gl, log); in checkShaderResourceUsage()
2652 allOk &= checkLimit(restrictions[ndx].pname, restrictions[ndx].usage, gl, log); in checkShaderResourceUsage()
2682 allOk &= checkLimit(restrictions[ndx].pname, restrictions[ndx].usage, gl, log); in checkShaderResourceUsage()
2734 allOk &= checkLimit(restrictions[ndx].pname, restrictions[ndx].usage, gl, log); in checkProgramCombinedResourceUsage()
/external/deqp/modules/glshared/
DglsShaderExecUtil.cpp77 static void checkLimit (const glu::RenderContext& renderCtx, deUint32 pname, int required) in checkLimit() function
1266 checkLimit(renderCtx, GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS, numBlockRequired); in checkTessSupport()
1268 checkLimit(renderCtx, GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS, numBlockRequired); in checkTessSupport()