Searched refs:checkLimit (Results 1 – 4 of 4) sorted by relevance
/external/jacoco/org.jacoco.report/src/org/jacoco/report/check/ |
D | BundleChecker.java | 134 checkLimit(node, typename, elementname, rule, limit); in checkRules() 140 private void checkLimit(final ICoverageNode node, final String elementtype, in checkLimit() method in BundleChecker
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/external/llvm-project/llvm/lib/ObjectYAML/ |
D | ELFEmitter.cpp | 52 bool checkLimit(uint64_t Size) { in checkLimit() function in __anonbe606ff10111::ContiguousBlobAccumulator 71 checkLimit(0); in takeLimitError() 83 if (!checkLimit(PaddingSize)) in padToAlignment() 91 if (checkLimit(Size)) in getRawOS() 97 if (!checkLimit(Bin.binary_size())) in writeAsBinary() 103 if (checkLimit(Num)) in writeZeros() 108 if (checkLimit(Size)) in write() 113 if (checkLimit(1)) in write() 118 if (!checkLimit(sizeof(uint64_t))) in writeULEB128() 124 if (checkLimit(sizeof(T))) in write()
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/external/deqp/modules/gles31/functional/ |
D | es31fProgramInterfaceQueryTestCase.cpp | 2482 static bool checkLimit (glw::GLenum pname, int usage, const glw::Functions& gl, tcu::TestLog& log) in checkLimit() function 2533 allOk &= checkLimit(restrictions[ndx].pname, restrictions[ndx].usage, gl, log); in checkShaderResourceUsage() 2562 allOk &= checkLimit(restrictions[ndx].pname, restrictions[ndx].usage, gl, log); in checkShaderResourceUsage() 2589 allOk &= checkLimit(restrictions[ndx].pname, restrictions[ndx].usage, gl, log); in checkShaderResourceUsage() 2620 allOk &= checkLimit(restrictions[ndx].pname, restrictions[ndx].usage, gl, log); in checkShaderResourceUsage() 2652 allOk &= checkLimit(restrictions[ndx].pname, restrictions[ndx].usage, gl, log); in checkShaderResourceUsage() 2682 allOk &= checkLimit(restrictions[ndx].pname, restrictions[ndx].usage, gl, log); in checkShaderResourceUsage() 2734 allOk &= checkLimit(restrictions[ndx].pname, restrictions[ndx].usage, gl, log); in checkProgramCombinedResourceUsage()
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/external/deqp/modules/glshared/ |
D | glsShaderExecUtil.cpp | 77 static void checkLimit (const glu::RenderContext& renderCtx, deUint32 pname, int required) in checkLimit() function 1266 checkLimit(renderCtx, GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS, numBlockRequired); in checkTessSupport() 1268 checkLimit(renderCtx, GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS, numBlockRequired); in checkTessSupport()
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