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Searched refs:checkNamedFramebufferStatus (Results 1 – 14 of 14) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp3275 …if (GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT != (status = gl.checkNamedFramebufferStatus(fbo, GL_FRAME… in IncompleteAttachmentTestCase()
3345 (status = gl.checkNamedFramebufferStatus(fbo, GL_FRAMEBUFFER))) in MissingAttachmentTestCase()
3431 …if (GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE != (status = gl.checkNamedFramebufferStatus(fbo, GL_FRAM… in IncompleteMultisampleRenderbufferTestCase()
3538 …if (GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE != (status = gl.checkNamedFramebufferStatus(fbo, GL_FRAM… in IncompleteMultisampleTextureTestCase()
3637 …if (GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS != (status = gl.checkNamedFramebufferStatus(fbo, GL_FR… in IncompleteLayerTargetsTestCase()
6444 gl.checkNamedFramebufferStatus(m_fbo_valid, m_target_invalid); in iterate()
6452 gl.checkNamedFramebufferStatus(m_fbo_invalid, GL_FRAMEBUFFER); in iterate()
7267 if (GL_FRAMEBUFFER_COMPLETE != gl.checkNamedFramebufferStatus(m_fbo_1st, GL_FRAMEBUFFER)) in PrepareFirstFramebuffer()
7311 if (GL_FRAMEBUFFER_COMPLETE != gl.checkNamedFramebufferStatus(m_fbo_2nd, GL_FRAMEBUFFER)) in PrepareSecondFramebuffer()
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp122 ASSIGN("glCheckNamedFramebufferStatus", checkNamedFramebufferStatus); in initProcsDesktopGL()
905 ASSIGN("glCheckNamedFramebufferStatusEXT", checkNamedFramebufferStatus); in initProcsDesktopGL()
1812 ASSIGN("glCheckNamedFramebufferStatus", checkNamedFramebufferStatus); in initProcsDesktopGL()
2911 checkNamedFramebufferStatus = &glCheckNamedFramebufferStatusNULL; in initProcsDesktopGLNULL()
3693 checkNamedFramebufferStatus = &glCheckNamedFramebufferStatusNULL; in initProcsDesktopGLNULL()
4599 checkNamedFramebufferStatus = &glCheckNamedFramebufferStatusNULL; in initProcsDesktopGLNULL()
DDispatchTableGL_autogen.h620 PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC checkNamedFramebufferStatus = nullptr; variable
/external/angle/src/libANGLE/
DContext_gl_4_autogen.h168 GLenum checkNamedFramebufferStatus(FramebufferID framebufferPacked, GLenum target); \
DContext_gl.cpp2879 GLenum Context::checkNamedFramebufferStatus(FramebufferID framebuffer, GLenum target) in checkNamedFramebufferStatus() function in gl::Context
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl53 glCheckNamedFramebufferStatusFunc checkNamedFramebufferStatus; variable
DglwInitGL45.inl50 gl->checkNamedFramebufferStatus = (glCheckNamedFramebufferStatusFunc) loader->get("glCheckN…
DglwInitGL46.inl50 gl->checkNamedFramebufferStatus = (glCheckNamedFramebufferStatusFunc) loader->get("glCheckN…
DglwInitExtGL.inl610 …gl->checkNamedFramebufferStatus = (glCheckNamedFramebufferStatusFunc) loader->get("glCheckN…
DglwImpl.inl388 return gl->checkNamedFramebufferStatus(framebuffer, target);
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl53 gl->checkNamedFramebufferStatus = glCheckNamedFramebufferStatus;
/external/skqp/src/gpu/gl/
DGrGLTestInterface.h289 …virtual GrGLenum checkNamedFramebufferStatus(GrGLuint framebuffer, GrGLenum target) { return GR_GL… in checkNamedFramebufferStatus() function
/external/angle/src/libGL/
Dentry_points_gl_4_autogen.cpp5851 returnValue = context->checkNamedFramebufferStatus(framebufferPacked, target); in GL_CheckNamedFramebufferStatus()
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl343 glw::GLenum returnValue = m_gl.checkNamedFramebufferStatus(framebuffer, target);