Searched refs:checkVertexArrayAllocation (Results 1 – 2 of 2) sorted by relevance
647 VertexArray *checkVertexArrayAllocation(VertexArrayID vertexArrayHandle);
1206 VertexArray *vertexArray = checkVertexArrayAllocation(vertexArrayHandle); in bindVertexArray()2833 VertexArray *Context::checkVertexArrayAllocation(VertexArrayID vertexArrayHandle) in checkVertexArrayAllocation() function in gl::Context