Home
last modified time | relevance | path

Searched refs:check_layered (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Dfbobject.c3981 bool dsa, bool no_error, bool check_layered) in frame_buffer_texture() argument
3986 if (!no_error && check_layered) { in frame_buffer_texture()
4024 if (!get_texture_for_framebuffer_err(ctx, texture, check_layered, func, in frame_buffer_texture()
4035 if (check_layered) { in frame_buffer_texture()
4043 if (!check_layered) { in frame_buffer_texture()
4055 if (!check_layered && texObj->Target == GL_TEXTURE_CUBE_MAP) { in frame_buffer_texture()