Searched refs:check_separate_shader_objects_allowed (Results 1 – 2 of 2) sorted by relevance
179 bool check_separate_shader_objects_allowed(YYLTYPE *locp, in check_separate_shader_objects_allowed() function
3244 if (!state->check_separate_shader_objects_allowed(loc, var)) in apply_explicit_location()3257 if (!state->check_separate_shader_objects_allowed(loc, var)) in apply_explicit_location()3268 if (!state->check_separate_shader_objects_allowed(loc, var)) in apply_explicit_location()