/external/swiftshader/src/Pipeline/ |
D | PixelProgram.hpp | 47 void clampColor(Vector4f oC[RENDERTARGETS]);
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D | PixelProgram.cpp | 214 clampColor(c); in applyShader() 359 void PixelProgram::clampColor(Vector4f oC[RENDERTARGETS]) in clampColor() function in sw::PixelProgram
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/external/angle/src/libANGLE/ |
D | Context_gl_3_autogen.h | 15 void clampColor(GLenum target, GLenum clamp); \
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D | Context_gl.cpp | 368 void Context::clampColor(GLenum target, GLenum clamp) in clampColor() function in gl::Context
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/external/swiftshader/src/Shader/ |
D | PixelProgram.hpp | 70 void clampColor(Vector4f oC[RENDERTARGETS]);
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D | PixelProgram.cpp | 600 clampColor(c); in applyShader() 798 void PixelProgram::clampColor(Vector4f oC[RENDERTARGETS]) in clampColor() function in sw::PixelProgram
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitGL31.inl | 29 gl->clampColor = (glClampColorFunc) loader->get("glClampColor");
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D | glwInitGL30.inl | 29 gl->clampColor = (glClampColorFunc) loader->get("glClampColor");
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D | glwFunctions.inl | 55 glClampColorFunc clampColor; variable
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D | glwInitGL32.inl | 29 gl->clampColor = (glClampColorFunc) loader->get("glClampColor");
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D | glwInitGL33.inl | 31 gl->clampColor = (glClampColorFunc) loader->get("glClampColor");
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D | glwInitGL40.inl | 37 gl->clampColor = (glClampColorFunc) loader->get("glClampColor");
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D | glwInitGL41.inl | 39 gl->clampColor = (glClampColorFunc) loader->get("glClampColor");
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D | glwInitGL42.inl | 40 gl->clampColor = (glClampColorFunc) loader->get("glClampColor");
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D | glwInitGL44.inl | 48 gl->clampColor = (glClampColorFunc) loader->get("glClampColor");
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D | glwInitGL43.inl | 41 gl->clampColor = (glClampColorFunc) loader->get("glClampColor");
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D | glwInitGL45.inl | 51 gl->clampColor = (glClampColorFunc) loader->get("glClampColor");
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D | glwInitGL46.inl | 51 gl->clampColor = (glClampColorFunc) loader->get("glClampColor");
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D | glwImpl.inl | 404 gl->clampColor(target, clamp);
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/external/angle/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.cpp | 91 ASSIGN("glClampColorARB", clampColor); in initProcsDesktopGL() 1441 ASSIGN("glClampColor", clampColor); in initProcsDesktopGL() 2880 clampColor = &glClampColorNULL; in initProcsDesktopGLNULL() 4228 clampColor = &glClampColorNULL; in initProcsDesktopGLNULL()
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D | DispatchTableGL_autogen.h | 267 PFNGLCLAMPCOLORPROC clampColor = nullptr; variable
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/external/deqp/framework/opengl/ |
D | gluStateReset.cpp | 702 gl.clampColor(GL_CLAMP_READ_COLOR, GL_FIXED_ONLY); in resetStateGLCore()
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D | gluCallLogWrapper.inl | 363 m_gl.clampColor(target, clamp);
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 55 gl->clampColor = glClampColor;
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/external/angle/src/libGL/ |
D | entry_points_gl_3_autogen.cpp | 315 context->clampColor(target, clamp); in GL_ClampColor()
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