Searched refs:clamp_color (Results 1 – 17 of 17) sorted by relevance
/external/skia/src/shaders/gradients/ |
D | Sk4fGradientBase.cpp | 203 const Sk4f clamp_color = pack_color(xformedColors.fColors[first_index], in init() local 206 fIntervals.emplace_back(clamp_color, clamp_pos, in init() 207 clamp_color, first_pos); in init() 225 const Sk4f clamp_color = pack_color(xformedColors.fColors[last_index], in init() local 228 fIntervals.emplace_back(clamp_color, last_pos, in init() 229 clamp_color, clamp_pos); in init()
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/external/skqp/src/shaders/gradients/ |
D | Sk4fGradientBase.cpp | 203 const Sk4f clamp_color = pack_color(xformedColors.fColors[first_index], in init() local 206 fIntervals.emplace_back(clamp_color, clamp_pos, in init() 207 clamp_color, first_pos); in init() 225 const Sk4f clamp_color = pack_color(xformedColors.fColors[last_index], in init() local 228 fIntervals.emplace_back(clamp_color, last_pos, in init() 229 clamp_color, clamp_pos); in init()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_program.h | 132 GLuint clamp_color:1; member 195 bool clamp_color; member
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D | st_atom_shader.c | 137 key.clamp_color = st->clamp_frag_color_in_shader && in st_update_fp() 210 key.clamp_color = st->clamp_vert_color_in_shader && in st_update_vp() 275 key.clamp_color = st->clamp_vert_color_in_shader && in st_update_common_program()
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D | st_program.c | 722 if (key->clamp_color) { in st_create_vp_variant() 767 if (key->clamp_color || key->passthrough_edgeflags) { in st_create_vp_variant() 770 (key->clamp_color ? TGSI_EMU_CLAMP_COLOR_OUTPUTS : 0) | in st_create_vp_variant() 1240 if (key->clamp_color) { in st_create_fp_variant() 1390 if (key->clamp_color || key->persample_shading) { in st_create_fp_variant() 1393 (key->clamp_color ? TGSI_EMU_CLAMP_COLOR_OUTPUTS : 0) | in st_create_fp_variant() 1728 if (key->clamp_color) { in st_get_common_variant()
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D | st_cb_bitmap.c | 180 key.clamp_color = st->clamp_frag_color_in_shader && in setup_render_state()
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D | st_cb_drawpixels.c | 1149 key.clamp_color = st->clamp_frag_color_in_shader && in get_color_fp_variant() 1179 key.clamp_color = st->clamp_frag_color_in_shader && in get_color_index_fp_variant()
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/external/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_shader.h | 545 unsigned clamp_color : 1; member
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D | si_shader_llvm_ps.c | 418 if (ctx->shader->key.part.ps.epilog.clamp_color) in si_export_mrt_color()
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D | si_shader.c | 1267 fprintf(f, " part.ps.epilog.clamp_color = %u\n", key->part.ps.epilog.clamp_color); in si_dump_shader_key()
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D | si_state_shaders.c | 2003 key->part.ps.epilog.clamp_color = rs->clamp_fragment_color; in si_shader_selector_key()
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/external/mesa3d/src/broadcom/compiler/ |
D | v3d_compiler.h | 373 bool clamp_color; member 425 bool clamp_color; member
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D | vir.c | 954 if (c->vs_key->clamp_color) in v3d_nir_lower_vs_late() 974 if (c->fs_key->clamp_color) in v3d_nir_lower_fs_late()
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/external/mesa3d/src/gallium/drivers/v3d/ |
D | v3d_program.c | 548 key->clamp_color = v3d->rasterizer->base.clamp_fragment_color; in v3d_update_compiled_fs() 759 key->clamp_color = v3d->rasterizer->base.clamp_vertex_color; in v3d_update_compiled_vs()
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/external/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_qir.h | 354 bool clamp_color; member
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D | vc4_program.c | 2301 if (c->vs_key && c->vs_key->clamp_color) in vc4_shader_ntq() 2793 key->clamp_color = vc4->rasterizer->base.clamp_vertex_color; in vc4_update_compiled_vs()
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/external/mesa3d/src/broadcom/vulkan/ |
D | v3dv_pipeline.c | 1118 key->clamp_color = false; in pipeline_populate_v3d_fs_key() 1228 key->clamp_color = false; in pipeline_populate_v3d_vs_key()
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