Home
last modified time | relevance | path

Searched refs:clamp_color (Results 1 – 17 of 17) sorted by relevance

/external/skia/src/shaders/gradients/
DSk4fGradientBase.cpp203 const Sk4f clamp_color = pack_color(xformedColors.fColors[first_index], in init() local
206 fIntervals.emplace_back(clamp_color, clamp_pos, in init()
207 clamp_color, first_pos); in init()
225 const Sk4f clamp_color = pack_color(xformedColors.fColors[last_index], in init() local
228 fIntervals.emplace_back(clamp_color, last_pos, in init()
229 clamp_color, clamp_pos); in init()
/external/skqp/src/shaders/gradients/
DSk4fGradientBase.cpp203 const Sk4f clamp_color = pack_color(xformedColors.fColors[first_index], in init() local
206 fIntervals.emplace_back(clamp_color, clamp_pos, in init()
207 clamp_color, first_pos); in init()
225 const Sk4f clamp_color = pack_color(xformedColors.fColors[last_index], in init() local
228 fIntervals.emplace_back(clamp_color, last_pos, in init()
229 clamp_color, clamp_pos); in init()
/external/mesa3d/src/mesa/state_tracker/
Dst_program.h132 GLuint clamp_color:1; member
195 bool clamp_color; member
Dst_atom_shader.c137 key.clamp_color = st->clamp_frag_color_in_shader && in st_update_fp()
210 key.clamp_color = st->clamp_vert_color_in_shader && in st_update_vp()
275 key.clamp_color = st->clamp_vert_color_in_shader && in st_update_common_program()
Dst_program.c722 if (key->clamp_color) { in st_create_vp_variant()
767 if (key->clamp_color || key->passthrough_edgeflags) { in st_create_vp_variant()
770 (key->clamp_color ? TGSI_EMU_CLAMP_COLOR_OUTPUTS : 0) | in st_create_vp_variant()
1240 if (key->clamp_color) { in st_create_fp_variant()
1390 if (key->clamp_color || key->persample_shading) { in st_create_fp_variant()
1393 (key->clamp_color ? TGSI_EMU_CLAMP_COLOR_OUTPUTS : 0) | in st_create_fp_variant()
1728 if (key->clamp_color) { in st_get_common_variant()
Dst_cb_bitmap.c180 key.clamp_color = st->clamp_frag_color_in_shader && in setup_render_state()
Dst_cb_drawpixels.c1149 key.clamp_color = st->clamp_frag_color_in_shader && in get_color_fp_variant()
1179 key.clamp_color = st->clamp_frag_color_in_shader && in get_color_index_fp_variant()
/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader.h545 unsigned clamp_color : 1; member
Dsi_shader_llvm_ps.c418 if (ctx->shader->key.part.ps.epilog.clamp_color) in si_export_mrt_color()
Dsi_shader.c1267 fprintf(f, " part.ps.epilog.clamp_color = %u\n", key->part.ps.epilog.clamp_color); in si_dump_shader_key()
Dsi_state_shaders.c2003 key->part.ps.epilog.clamp_color = rs->clamp_fragment_color; in si_shader_selector_key()
/external/mesa3d/src/broadcom/compiler/
Dv3d_compiler.h373 bool clamp_color; member
425 bool clamp_color; member
Dvir.c954 if (c->vs_key->clamp_color) in v3d_nir_lower_vs_late()
974 if (c->fs_key->clamp_color) in v3d_nir_lower_fs_late()
/external/mesa3d/src/gallium/drivers/v3d/
Dv3d_program.c548 key->clamp_color = v3d->rasterizer->base.clamp_fragment_color; in v3d_update_compiled_fs()
759 key->clamp_color = v3d->rasterizer->base.clamp_vertex_color; in v3d_update_compiled_vs()
/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_qir.h354 bool clamp_color; member
Dvc4_program.c2301 if (c->vs_key && c->vs_key->clamp_color) in vc4_shader_ntq()
2793 key->clamp_color = vc4->rasterizer->base.clamp_vertex_color; in vc4_update_compiled_vs()
/external/mesa3d/src/broadcom/vulkan/
Dv3dv_pipeline.c1118 key->clamp_color = false; in pipeline_populate_v3d_fs_key()
1228 key->clamp_color = false; in pipeline_populate_v3d_vs_key()