/external/deqp/modules/glshared/ |
D | glsScissorTests.cpp | 544 gl.clearBufferfv(GL_COLOR, 0, clearColor.getPtr()); in init() 633 case Color::FLOAT: gl.clearBufferfv (GL_COLOR, 0, color.f); break; in clearBuffers() 640 gl.clearBufferfv(GL_DEPTH, 0, &depth); in clearBuffers() 840 case CLEAR_COLOR_FIXED: gl.clearBufferfv (GL_COLOR, 0, clearColor.f); break; in render() 841 case CLEAR_COLOR_FLOAT: gl.clearBufferfv (GL_COLOR, 0, clearColor.f); break; in render() 844 case CLEAR_DEPTH: gl.clearBufferfv (GL_DEPTH, 0, &clearDepth); break; in render()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderFragDataTests.cpp | 332 gl.clearBufferfv(GL_COLOR, 0, tcu::RGBA::red().toVec().getPtr()); in iterate() 333 gl.clearBufferfv(GL_COLOR, 1, tcu::RGBA::red().toVec().getPtr()); in iterate()
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/external/angle/src/libANGLE/renderer/ |
D | FramebufferImpl_mock.h | 32 MOCK_METHOD4(clearBufferfv, angle::Result(const gl::Context *, GLenum, GLint, const GLfloat *));
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D | FramebufferImpl.h | 51 virtual angle::Result clearBufferfv(const gl::Context *context,
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/external/angle/src/libANGLE/renderer/null/ |
D | FramebufferNULL.h | 36 angle::Result clearBufferfv(const gl::Context *context,
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D | FramebufferNULL.cpp | 52 angle::Result FramebufferNULL::clearBufferfv(const gl::Context *context, in clearBufferfv() function in rx::FramebufferNULL
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/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/ |
D | esextcDrawBuffersIndexedColorMasks.cpp | 137 gl.clearBufferfv(GL_COLOR, i, &c0[0]); in iterate() 180 gl.clearBufferfv(GL_COLOR, i, &c1[0]); in iterate()
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D | esextcDrawBuffersIndexedBlending.cpp | 129 gl.clearBufferfv(GL_COLOR, i, &background[0]); in iterate()
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/external/angle/src/libANGLE/renderer/d3d/ |
D | FramebufferD3D.h | 63 angle::Result clearBufferfv(const gl::Context *context,
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D | FramebufferD3D.cpp | 113 angle::Result FramebufferD3D::clearBufferfv(const gl::Context *context, in clearBufferfv() function in rx::FramebufferD3D
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/external/angle/src/libANGLE/renderer/gl/ |
D | FramebufferGL.h | 43 angle::Result clearBufferfv(const gl::Context *context,
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D | ClearMultiviewGL.cpp | 94 mFunctions->clearBufferfv(buffer, drawbuffer, in genericClear()
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/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 35 dst->clearBufferfv = src.clearBufferfv;
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/external/angle/src/libANGLE/renderer/metal/ |
D | FrameBufferMtl.h | 49 angle::Result clearBufferfv(const gl::Context *context,
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/external/deqp/external/openglcts/modules/gles3/ |
D | es3cNumberParsingTests.cpp | 450 gl.clearBufferfv(GL_COLOR, 0, clearColor); in setupRenderTarget()
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | FramebufferVk.h | 76 angle::Result clearBufferfv(const gl::Context *context,
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 31 gl->clearBufferfv = &glClearBufferfv;
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D | glwInitES31Direct.inl | 35 gl->clearBufferfv = &glClearBufferfv;
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D | glwInitES32Direct.inl | 40 gl->clearBufferfv = &glClearBufferfv;
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/external/deqp/framework/opengl/simplereference/ |
D | sglrGLContext.hpp | 117 virtual void clearBufferfv (deUint32 buffer, int drawbuffer, const float* value);
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D | sglrContext.hpp | 105 virtual void clearBufferfv (deUint32 buffer, int drawbuffer, const float* value) = DE_NULL;
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D | sglrContextWrapper.cpp | 276 m_curCtx->clearBufferfv(buffer, drawbuffer, value); in glClearBufferfv()
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/external/angle/src/libANGLE/ |
D | Context_gles_3_0_autogen.h | 25 void clearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value); \
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D | Framebuffer.h | 341 angle::Result clearBufferfv(const Context *context,
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/external/deqp/external/openglcts/modules/common/ |
D | glcGLSLVectorConstructorTests.cpp | 551 gl.clearBufferfv(GL_COLOR, 0, clearColor); in setupRenderTarget()
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