Searched refs:clearCommands (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fDepthStencilTests.cpp | 245 …dDepthCommands (const TestRenderTarget& target, vector<ClearCommand>& clearCommands, vector<Render… in generateBaseClearAndDepthCommands() argument 247 DE_ASSERT(clearCommands.empty()); in generateBaseClearAndDepthCommands() 266 …clearCommands.push_back(ClearCommand(rr::WindowRectangle(0, 0, target.width, target.height), GL_CO… in generateBaseClearAndDepthCommands() 294 … clearCommands.push_back(ClearCommand(cellL1Rect, GL_STENCIL_BUFFER_BIT, Vec4(0), stencilValue)); in generateBaseClearAndDepthCommands()
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/external/deqp/modules/gles2/functional/ |
D | es2fDepthStencilTests.cpp | 245 …dDepthCommands (const TestRenderTarget& target, vector<ClearCommand>& clearCommands, vector<Render… in generateBaseClearAndDepthCommands() argument 247 DE_ASSERT(clearCommands.empty()); in generateBaseClearAndDepthCommands() 266 …clearCommands.push_back(ClearCommand(rr::WindowRectangle(0, 0, target.width, target.height), GL_CO… in generateBaseClearAndDepthCommands() 294 … clearCommands.push_back(ClearCommand(cellL1Rect, GL_STENCIL_BUFFER_BIT, Vec4(0), stencilValue)); in generateBaseClearAndDepthCommands()
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