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Searched refs:clearGreen (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/tests/gl_tests/
DMaxTextureSizeTest.cpp249 GLubyte clearGreen = 255 - clearRed; in TEST_P() local
252 glClearColor(clearRed / 255.0f, clearGreen / 255.0f, clearBlue / 255.0f, 1.0f); in TEST_P()
269 EXPECT_PIXEL_EQ(textureWidth + 10, getWindowHeight() / 2, clearRed, clearGreen, clearBlue, in TEST_P()
/external/deqp/modules/egl/
DteglSwapBuffersWithDamageTests.cpp404 const float clearGreen = rnd.getFloat(); in iterate() local
406 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate()
484 const float clearGreen = rnd.getFloat(); in iterate() local
486 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate()
572 const float clearGreen = rnd.getFloat(); in iterate() local
574 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate()
DteglPreservingSwapTests.cpp428 const float clearGreen = rnd.getFloat(); in iterate() local
453 clearColorScreen(m_gl, clearRed, clearGreen, clearBlue, clearAlpha); in iterate()
456 clearColorReference(&preSwapFramebufferReference, clearRed, clearGreen, clearBlue, clearAlpha); in iterate()
458 clearColorReference(&postSwapFramebufferReference, clearRed, clearGreen, clearBlue, clearAlpha); in iterate()
DteglPartialUpdateTests.cpp500 const float clearGreen = rnd.getFloat(); in iterate() local
502 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate()
691 const float clearGreen = rnd.getFloat(); in iterate() local
693 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate()
753 const float clearGreen = rnd.getFloat(); in iterate() local
755 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate()
DteglBufferAgeTests.cpp500 const float clearGreen = rnd.getFloat(); in iterate() local
502 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate()
/external/deqp/modules/gles3/functional/
Des3fPixelBufferObjectTests.cpp434 float clearGreen = m_colorScale * m_random.getFloat(); in iterate() local
441 clearColor(clearRed, clearGreen, clearBlue, clearAlpha); in iterate()