Searched refs:clearStencilValue (Results 1 – 8 of 8) sorted by relevance
213 GLint clearStencilValue = 1; in drawBenchmark() local214 glClearBufferiv(GL_STENCIL, 0, &clearStencilValue); in drawBenchmark()
389 const unsigned int clearStencilValue) = 0;
406 const unsigned int clearStencilValue) override;
3145 const unsigned int clearStencilValue) in clearRenderTarget() argument3151 DWORD stencil = clearStencilValue & 0x000000FF; in clearRenderTarget()
452 deUint32 clearStencilValue; member514 , clearStencilValue (0u) in TestConfig()1802 …back(vk::makeClearValueDepthStencil(m_testConfig.clearDepthValue, m_testConfig.clearStencilValue)); in iterate()2823 config.clearStencilValue = clearVal; in createExtendedDynamicStateTests()
472 const unsigned int clearStencilValue) override;
4206 const unsigned int clearStencilValue) in clearRenderTarget() argument4219 static_cast<UINT8>(clearStencilValue)); in clearRenderTarget()
2055 const uint8_t clearStencilValue = in clearFramebuffer() local2059 pipelineDesc.setStencilFrontFuncs(clearStencilValue, VK_COMPARE_OP_ALWAYS, compareMask); in clearFramebuffer()2060 pipelineDesc.setStencilBackFuncs(clearStencilValue, VK_COMPARE_OP_ALWAYS, compareMask); in clearFramebuffer()