Searched refs:clearWithDraw (Results 1 – 8 of 8) sorted by relevance
/external/angle/src/libANGLE/renderer/metal/ |
D | mtl_render_utils.h | 196 angle::Result clearWithDraw(const gl::Context *context, 595 angle::Result clearWithDraw(const gl::Context *context,
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D | FrameBufferMtl.mm | 1046 return clearWithDraw(context, clearColorBuffers, clearOpts); 1141 angle::Result FramebufferMtl::clearWithDraw(const gl::Context *context, 1153 return display->getUtils().clearWithDraw(context, encoder, clearOpts); 1167 ANGLE_TRY(display->getUtils().clearWithDraw(context, encoder, overrideClearOps)); 1197 ANGLE_TRY(display->getUtils().clearWithDraw(context, encoder, overrideClearOps)); 1260 return clearWithDraw(context, clearColorBuffers, clearOpts);
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D | FrameBufferMtl.h | 151 angle::Result clearWithDraw(const gl::Context *context,
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D | mtl_utils.mm | 401 // If there are some channels don't need to be initialized, we must use clearWithDraw. 426 contextMtl->getDisplay()->getUtils().clearWithDraw(context, encoder, clearParams));
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D | mtl_render_utils.mm | 1000 angle::Result RenderUtils::clearWithDraw(const gl::Context *context, 1013 return mClearUtils[index].clearWithDraw(context, cmdEncoder, params); 1384 angle::Result ClearUtils::clearWithDraw(const gl::Context *context,
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | FramebufferVk.h | 203 angle::Result clearWithDraw(ContextVk *contextVk,
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D | FramebufferVk.cpp | 614 return clearWithDraw(contextVk, scissoredRenderArea, clearColorBuffers, clearDepthWithDraw, in clearImpl() 2178 angle::Result FramebufferVk::clearWithDraw(ContextVk *contextVk, in clearWithDraw() function in rx::FramebufferVk
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/external/skia/src/gpu/ |
D | GrSurfaceDrawContext.cpp | 897 bool clearWithDraw = this->caps()->performStencilClearsAsDraws() || in internalStencilClear() local 899 if (clearWithDraw) { in internalStencilClear()
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