Searched refs:clear_color_int (Results 1 – 1 of 1) sorted by relevance
/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderLayeredFramebuffer.cpp | 578 const int clear_color_int[] = { 64, 128, 255, 32 }; in iterate() local 675 gl.clearBufferiv(GL_COLOR, 0 /* draw buffer index */, clear_color_int); in iterate() 682 gl.clearBufferuiv(GL_COLOR, 0 /* draw buffer index */, (const glw::GLuint*)clear_color_int); in iterate() 727 if (memcmp(pixel, clear_color_int, sizeof(clear_color_int)) != 0) in iterate() 732 << clear_color_int[0] << ", " << clear_color_int[1] << ", " << clear_color_int[2] in iterate() 733 << ", " << clear_color_int[3] << "] is different from the one retrieved [" in iterate() 746 if (de::abs((int)pixel[0] - clear_color_int[0]) > EPSILON || in iterate() 747 de::abs((int)pixel[1] - clear_color_int[1]) > EPSILON || in iterate() 748 de::abs((int)pixel[2] - clear_color_int[2]) > EPSILON || in iterate() 749 de::abs((int)pixel[3] - clear_color_int[3]) > EPSILON) in iterate() [all …]
|