Searched refs:clientArraysSizebytes (Results 1 – 2 of 2) sorted by relevance
119 ReplayContext(size_t readBufferSizebytes, const gl::AttribArray<size_t> &clientArraysSizebytes);
3860 const gl::AttribArray<size_t> &clientArraysSizebytes) in ReplayContext() argument3864 for (uint32_t i = 0; i < clientArraysSizebytes.size(); i++) in ReplayContext()3866 mClientArraysBuffer[i].resize(clientArraysSizebytes[i]); in ReplayContext()