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Searched refs:client_rect (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/frontends/wgl/
Dstw_framebuffer.c121 RECT client_rect; in stw_framebuffer_get_size() local
130 assert(fb->client_rect.right == fb->client_rect.left + fb->width); in stw_framebuffer_get_size()
131 assert(fb->client_rect.bottom == fb->client_rect.top + fb->height); in stw_framebuffer_get_size()
136 if (!GetClientRect(fb->hWnd, &client_rect)) { in stw_framebuffer_get_size()
140 assert(client_rect.left == 0); in stw_framebuffer_get_size()
141 assert(client_rect.top == 0); in stw_framebuffer_get_size()
142 width = client_rect.right - client_rect.left; in stw_framebuffer_get_size()
143 height = client_rect.bottom - client_rect.top; in stw_framebuffer_get_size()
166 fb->client_rect.left = client_pos.x - window_rect.left; in stw_framebuffer_get_size()
167 fb->client_rect.top = client_pos.y - window_rect.top; in stw_framebuffer_get_size()
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Dstw_framebuffer.h106 RECT client_rect; member