Searched refs:clipDistance (Results 1 – 7 of 7) sorted by relevance
/external/swiftshader/src/Device/ |
D | Vertex.hpp | 42 float clipDistance[MAX_CLIP_DISTANCES]; member
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D | Primitive.hpp | 54 PlaneEquation clipDistance[MAX_CLIP_DISTANCES]; member
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D | QuadRasterizer.cpp | 165 DclipDistance[i] = *Pointer<Float4>(primitive + OFFSET(Primitive, clipDistance[i].C), 16) + in rasterize() 166 … yyyy * *Pointer<Float4>(primitive + OFFSET(Primitive, clipDistance[i].B), 16); in rasterize()
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/external/swiftshader/src/Pipeline/ |
D | VertexRoutine.cpp | 596 …*Pointer<Float>(vertexCache + sizeof(Vertex) * cacheIndex3 + OFFSET(Vertex, clipDistance[i])) = Ex… in writeCache() 597 …*Pointer<Float>(vertexCache + sizeof(Vertex) * cacheIndex2 + OFFSET(Vertex, clipDistance[i])) = Ex… in writeCache() 598 …*Pointer<Float>(vertexCache + sizeof(Vertex) * cacheIndex1 + OFFSET(Vertex, clipDistance[i])) = Ex… in writeCache() 599 …*Pointer<Float>(vertexCache + sizeof(Vertex) * cacheIndex0 + OFFSET(Vertex, clipDistance[i])) = Ex… in writeCache() 663 …inter<Float>(vertex + OFFSET(Vertex, clipDistance[i]), 4) = *Pointer<Float>(cacheEntry + OFFSET(Ve… in writeVertex()
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D | SetupRoutine.cpp | 505 OFFSET(Vertex, clipDistance[i]), in generate() 506 OFFSET(Primitive, clipDistance[i]), in generate()
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D | PixelRoutine.cpp | 240 primitive + OFFSET(Primitive, clipDistance[i]), in quad()
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/external/deqp/external/vulkancts/modules/vulkan/clipping/ |
D | vktClippingTests.cpp | 287 const float clipDistance = color.y(); in checkFragColors() local 290 if (fabs(clipDistance - expectedClipDistance) > 0.01f) in checkFragColors()
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