Searched refs:clippedSourceArea (Results 1 – 5 of 5) sorted by relevance
/external/angle/src/libANGLE/renderer/metal/ |
D | TextureMtl.mm | 1948 gl::Rectangle clippedSourceArea; 1950 &clippedSourceArea)) 1955 // If negative offsets are given, clippedSourceArea ensures we don't read from those offsets. 1958 const gl::Offset modifiedDestOffset(destOffset.x + clippedSourceArea.x - sourceArea.x, 1959 destOffset.y + clippedSourceArea.y - sourceArea.y, 0); 1965 return copySubImageCPU(context, index, modifiedDestOffset, clippedSourceArea, 1970 return copySubImageWithDraw(context, index, modifiedDestOffset, clippedSourceArea, 1977 const gl::Rectangle &clippedSourceArea, 1992 clippedSourceArea.width, clippedSourceArea.height); 2000 blitParams.srcRect = clippedSourceArea; [all …]
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D | FrameBufferMtl.mm | 314 gl::Rectangle clippedSourceArea; 315 if (!gl::ClipRectangle(srcFramebufferDimensions, absSourceArea, &clippedSourceArea)) 323 if (clippedSourceArea == absSourceArea) 332 float x0Shift = std::round((clippedSourceArea.x - absSourceArea.x) / stretch[0]); 333 float y0Shift = std::round((clippedSourceArea.y - absSourceArea.y) / stretch[1]); 334 float x1Shift = std::round((absSourceArea.x1() - clippedSourceArea.x1()) / stretch[0]); 335 float y1Shift = std::round((absSourceArea.y1() - clippedSourceArea.y1()) / stretch[1]); 359 clippedSourceArea = srcFrameBuffer->getCorrectFlippedReadArea(context, clippedSourceArea); 388 baseParams.srcRect = clippedSourceArea;
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | FramebufferVk.cpp | 977 gl::Rectangle clippedSourceArea; in blit() local 978 if (!gl::ClipRectangle(srcFramebufferDimensions, absSourceArea, &clippedSourceArea)) in blit() 989 srcClippedDestArea = clippedSourceArea; in blit() 990 AdjustBlitAreaForPreRotation(destFramebufferRotation, clippedSourceArea, in blit() 993 else if (clippedSourceArea == absSourceArea) in blit() 1005 double x0Shift = std::round((clippedSourceArea.x - absSourceArea.x) / stretch[0]); in blit() 1006 double y0Shift = std::round((clippedSourceArea.y - absSourceArea.y) / stretch[1]); in blit() 1007 double x1Shift = std::round((absSourceArea.x1() - clippedSourceArea.x1()) / stretch[0]); in blit() 1008 double y1Shift = std::round((absSourceArea.y1() - clippedSourceArea.y1()) / stretch[1]); in blit()
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D | TextureVk.cpp | 702 gl::Rectangle clippedSourceArea; in copySubImageImpl() local 704 &clippedSourceArea)) in copySubImageImpl() 720 const gl::Offset modifiedDestOffset(destOffset.x + clippedSourceArea.x - sourceArea.x, in copySubImageImpl() 721 destOffset.y + clippedSourceArea.y - sourceArea.y, zOffset); in copySubImageImpl() 732 gl::Box clippedSourceBox(clippedSourceArea.x, clippedSourceArea.y, colorReadRT->getLayerIndex(), in copySubImageImpl() 733 clippedSourceArea.width, clippedSourceArea.height, 1); in copySubImageImpl() 776 context, offsetImageIndex, clippedSourceArea, modifiedDestOffset, in copySubImageImpl() 777 gl::Extents(clippedSourceArea.width, clippedSourceArea.height, 1), internalFormat, in copySubImageImpl()
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/external/angle/src/libANGLE/renderer/d3d/ |
D | TextureD3D.cpp | 2601 gl::Rectangle clippedSourceArea; in copySubImage() local 2603 &clippedSourceArea)) in copySubImage() 2607 const gl::Offset clippedDestOffset(destOffset.x + clippedSourceArea.x - sourceArea.x, in copySubImage() 2608 destOffset.y + clippedSourceArea.y - sourceArea.y, in copySubImage() 2623 clippedSourceArea, source)); in copySubImage() 3297 gl::Rectangle clippedSourceArea; in copySubImage() local 3299 &clippedSourceArea)) in copySubImage() 3303 const gl::Offset clippedDestOffset(destOffset.x + clippedSourceArea.x - sourceArea.x, in copySubImage() 3304 destOffset.y + clippedSourceArea.y - sourceArea.y, in copySubImage() 3311 context, destLayerOffset, clippedSourceArea, source)); in copySubImage() [all …]
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