Searched refs:clrindex (Results 1 – 1 of 1) sorted by relevance
334 uint32_t clrindex = 0; in ConvertBuffer_Rgb2PltRgb8() local343 clrindex = col; in ConvertBuffer_Rgb2PltRgb8()346 palette.SetAmountLut(row, clrindex); in ConvertBuffer_Rgb2PltRgb8()358 uint32_t clrindex = (r << 4) + g + (b >> 4); in ConvertBuffer_Rgb2PltRgb8() local360 if (clrindex == Luts[i].second) { in ConvertBuffer_Rgb2PltRgb8()