Searched refs:col_bg1 (Results 1 – 1 of 1) sorted by relevance
4062 ImU32 col_bg1 = GetColorU32(ImAlphaBlendColor(IM_COL32(204,204,204,255), col)); in RenderColorRectWithAlphaCheckerboard() local4064 window->DrawList->AddRectFilled(p_min, p_max, col_bg1, rounding, rounding_corners_flags); in RenderColorRectWithAlphaCheckerboard()