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Searched refs:col_bg1 (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/imgui/
Dimgui_widgets.cpp4062 ImU32 col_bg1 = GetColorU32(ImAlphaBlendColor(IM_COL32(204,204,204,255), col)); in RenderColorRectWithAlphaCheckerboard() local
4064 window->DrawList->AddRectFilled(p_min, p_max, col_bg1, rounding, rounding_corners_flags); in RenderColorRectWithAlphaCheckerboard()