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Searched refs:col_trans (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/imgui/
Dimgui_draw.cpp685 const ImU32 col_trans = col & ~IM_COL32_A_MASK; in AddPolyline() local
752 …_VtxWritePtr[1].pos = temp_points[i*2+0]; _VtxWritePtr[1].uv = uv; _VtxWritePtr[1].col = col_trans; in AddPolyline()
753 …_VtxWritePtr[2].pos = temp_points[i*2+1]; _VtxWritePtr[2].uv = uv; _VtxWritePtr[2].col = col_trans; in AddPolyline()
814 …_VtxWritePtr[0].pos = temp_points[i*4+0]; _VtxWritePtr[0].uv = uv; _VtxWritePtr[0].col = col_trans; in AddPolyline()
817 …_VtxWritePtr[3].pos = temp_points[i*4+3]; _VtxWritePtr[3].uv = uv; _VtxWritePtr[3].col = col_trans; in AddPolyline()
868 const ImU32 col_trans = col & ~IM_COL32_A_MASK; in AddConvexPolyFilled() local
908 ….pos.y = (points[i1].y + dm_y); _VtxWritePtr[1].uv = uv; _VtxWritePtr[1].col = col_trans; // Outer in AddConvexPolyFilled()