Searched refs:color4 (Results 1 – 12 of 12) sorted by relevance
145 float4 color4 : SV_TARGET4;155 float4 color4 : SV_TARGET4;166 float4 color4 : SV_TARGET4;178 float4 color4 : SV_TARGET4;221 uint4 color4 : SV_TARGET4;231 uint4 color4 : SV_TARGET4;242 uint4 color4 : SV_TARGET4;254 uint4 color4 : SV_TARGET4;297 int4 color4 : SV_TARGET4;307 int4 color4 : SV_TARGET4;[all …]
23 float color4 = 0.0f)28 fColor4(color4) {} in nColorType()
901 fog.color4[0][0] = fogR; in setFogColor()902 fog.color4[0][1] = fogR; in setFogColor()903 fog.color4[0][2] = fogR; in setFogColor()904 fog.color4[0][3] = fogR; in setFogColor()906 fog.color4[1][0] = fogG; in setFogColor()907 fog.color4[1][1] = fogG; in setFogColor()908 fog.color4[1][2] = fogG; in setFogColor()909 fog.color4[1][3] = fogG; in setFogColor()911 fog.color4[2][0] = fogB; in setFogColor()912 fog.color4[2][1] = fogB; in setFogColor()[all …]
169 word4 color4[3]; member
26 vec4 color4;57 b[iid].color4 = vec4(4.0);
211 extern RGB const ((color4)[5]) = {};
216 extern RGB const ((color4)[5]) = {};
195 ; undname prints `double const (* color4)[3]`, but this is a bug in undname.196 ?color4@@3QAY02$$CBNA197 ; CHECK: double const (*const color4)[3]
27 MemberName 31(block) 3 "color4"
1194 …current.x += As<Short4>(MulHigh(invFog, *Pointer<UShort4>(data + OFFSET(DrawData, fog.color4[0])))… in fogBlend()1195 …current.y += As<Short4>(MulHigh(invFog, *Pointer<UShort4>(data + OFFSET(DrawData, fog.color4[1])))… in fogBlend()1196 …current.z += As<Short4>(MulHigh(invFog, *Pointer<UShort4>(data + OFFSET(DrawData, fog.color4[2])))… in fogBlend()