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Searched refs:colorBufferTex (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/tests/gl_tests/
DFramebufferFetchTest.cpp360 GLTexture colorBufferTex; in BasicTest() local
361 glBindTexture(GL_TEXTURE_2D, colorBufferTex); in BasicTest()
365 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, colorBufferTex, in BasicTest()
392 GLTexture colorBufferTex[kMaxColorBuffer]; in MultipleRenderTargetTest() local
395 glBindTexture(GL_TEXTURE_2D, colorBufferTex[0]); in MultipleRenderTargetTest()
398 glBindTexture(GL_TEXTURE_2D, colorBufferTex[1]); in MultipleRenderTargetTest()
401 glBindTexture(GL_TEXTURE_2D, colorBufferTex[2]); in MultipleRenderTargetTest()
404 glBindTexture(GL_TEXTURE_2D, colorBufferTex[3]); in MultipleRenderTargetTest()
411 colorBufferTex[i], 0); in MultipleRenderTargetTest()
446 GLTexture colorBufferTex[kMaxColorBuffer]; in MultipleRenderTargetArrayTest() local
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