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Searched refs:colorClear (Results 1 – 11 of 11) sorted by relevance

/external/skqp/src/gpu/vk/
DGrVkGpu.h135 const VkClearValue* colorClear,
DGrVkGpu.cpp2253 const VkClearValue* colorClear, in submitSecondaryCommandBuffer() argument
2287 clears[0].color = colorClear->color; in submitSecondaryCommandBuffer()
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineReferenceRenderer.hpp328 void colorClear (const tcu::Vec4& color);
DvktPipelineReferenceRenderer.cpp257 void ReferenceRenderer::colorClear(const tcu::Vec4& color) in colorClear() function in vkt::pipeline::ReferenceRenderer
DvktPipelineMultisampleTests.cpp1638 refRenderer.colorClear(tcu::Vec4(0.0f)); in verifyImage()
1644 refRenderer.colorClear(tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f)); in verifyImage()
/external/skia/src/gpu/vk/
DGrVkGpu.h189 const VkClearValue* colorClear,
DGrVkGpu.cpp2439 const VkClearValue* colorClear, in beginRenderPass() argument
2459 clears[0].color = colorClear->color; in beginRenderPass()
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassTests.cpp2310 const ColorClear& colorClear = colorClears[attachmentNdx]; in pushRenderCommands() local
2315 makeClearValue(colorClear.getColor()), in pushRenderCommands()
2320 { (deInt32)colorClear.getOffset().x(), (deInt32)colorClear.getOffset().y() }, in pushRenderCommands()
2321 { colorClear.getSize().x(), colorClear.getSize().y() } in pushRenderCommands()
3171 const ColorClear& colorClear = renderInfo.getColorClears()[colorClearNdx]; in renderReferenceValues() local
3172 const UVec2 offset = colorClear.getOffset(); in renderReferenceValues()
3173 const UVec2 size = colorClear.getSize(); in renderReferenceValues()
3180 value.color = colorClear.getColor(); in renderReferenceValues()
4452 const ColorClear& colorClear = info.getColorClears()[attachmentNdx]; in logSubpassRenderInfo() local
4455 << ". Offset: " << colorClear.getOffset() in logSubpassRenderInfo()
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/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.h51 gl::ColorF colorClear; member
DStateManagerGL.cpp2681 get(GL_COLOR_CLEAR_VALUE, &state->colorClear); in syncFromNativeContext()
2682 if (mClearColor != state->colorClear) in syncFromNativeContext()
2684 mClearColor = state->colorClear; in syncFromNativeContext()
2820 setClearColor(state->colorClear); in restoreNativeContext()
DBlitGL.cpp128 bool colorClear, in SetClearState() argument
134 if (colorClear) in SetClearState()