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Searched refs:colorConversionMap (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/common/
DglcInternalformatTests.cpp488 static ColorConversionMap colorConversionMap; in generateTextureData() local
489 if (colorConversionMap.empty()) in generateTextureData()
491 colorConversionMap[GL_BYTE] = &convertByte; in generateTextureData()
492 colorConversionMap[GL_UNSIGNED_BYTE] = &convertUByte; in generateTextureData()
493 colorConversionMap[GL_HALF_FLOAT] = &convertHFloat; in generateTextureData()
494 colorConversionMap[GL_HALF_FLOAT_OES] = &convertHFloat; in generateTextureData()
495 colorConversionMap[GL_FLOAT] = &convertFloat; in generateTextureData()
496 colorConversionMap[GL_SHORT] = &convertShort; in generateTextureData()
497 colorConversionMap[GL_UNSIGNED_SHORT] = &convertUShort; in generateTextureData()
498 colorConversionMap[GL_INT] = &convertInt; in generateTextureData()
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