Searched refs:colorHottileEnable (Results 1 – 7 of 7) sorted by relevance
66 state.colorHottileEnable, in BackendSingleSample()289 uint32_t rtMask = state.colorHottileEnable; in BackendSingleSample()
65 state.colorHottileEnable, in BackendSampleRate()306 uint32_t rtMask = state.colorHottileEnable; in BackendSampleRate()
637 uint32_t colorHottileEnableMask = state.colorHottileEnable;1048 state.colorHottileEnable,1254 uint32_t rtMask = state.colorHottileEnable;
325 uint32_t colorHottileEnable : 8; // Bitmask of enabled color hottiles in OSALIGNLINE() member
357 uint32_t colorHottileEnableMask = state.colorHottileEnable; in InitializeHotTiles()
1408 StepRasterTileX<RT>(state.colorHottileEnable, renderBuffers);1417 StepRasterTileY<RT>(state.colorHottileEnable, renderBuffers, currentRenderBufferRow);1450 uint32_t colorHottileEnableMask = state.colorHottileEnable;
1046 pState->state.colorHottileEnable = hotTileEnable; in SetupPipeline()