Searched refs:colorID (Results 1 – 6 of 6) sorted by relevance
/external/fonttools/Lib/fontTools/ttLib/tables/ |
D | C_O_L_R_.py | 48 baseGlyph: [(layer.name, layer.colorID) for layer in layers] 145 def __init__(self, name=None, colorID=None): argument 147 self.colorID = colorID 150 writer.simpletag("layer", name=self.name, colorID=self.colorID)
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/external/fonttools/Tests/colorLib/ |
D | builder_test.py | 31 assert colr.ColorLayers["a"][0].colorID == 0 33 assert colr.ColorLayers["a"][1].colorID == 1 35 assert colr.ColorLayers["b"][0].colorID == 1 37 assert colr.ColorLayers["b"][1].colorID == 0 62 assert colr.ColorLayers["a"][0].colorID == 0 64 assert colr.ColorLayers["a"][1].colorID == 1 66 assert colr.ColorLayers["b"][0].colorID == 1 68 assert colr.ColorLayers["b"][1].colorID == 0
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/external/skia/src/gpu/gl/ |
D | GrGLGpu.cpp | 1537 GrGLuint colorID = this->createTexture({kSize, kSize}, format, GR_GL_TEXTURE_2D, in getCompatibleStencilIndex() local 1539 if (!colorID) { in getCompatibleStencilIndex() 1553 colorID, in getCompatibleStencilIndex() 1597 GL_CALL(DeleteTextures(1, &colorID)); in getCompatibleStencilIndex() 3761 GrGLuint colorID = 0; in createTestingOnlyBackendRenderTarget() local 3768 if (colorID) { in createTestingOnlyBackendRenderTarget() 3770 GL_CALL(DeleteTextures(1, &colorID)); in createTestingOnlyBackendRenderTarget() 3772 GL_CALL(DeleteRenderbuffers(1, &colorID)); in createTestingOnlyBackendRenderTarget() 3784 GL_CALL(GenTextures(1, &colorID)); in createTestingOnlyBackendRenderTarget() 3786 GL_CALL(GenRenderbuffers(1, &colorID)); in createTestingOnlyBackendRenderTarget() [all …]
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/external/skqp/src/gpu/gl/ |
D | GrGLGpu.cpp | 1654 GrGLuint colorID = 0; in getCompatibleStencilIndex() local 1655 GL_CALL(GenTextures(1, &colorID)); in getCompatibleStencilIndex() 1657 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, colorID)); in getCompatibleStencilIndex() 1690 GL_CALL(DeleteTextures(1, &colorID)); in getCompatibleStencilIndex() 1705 colorID, in getCompatibleStencilIndex() 1751 GL_CALL(DeleteTextures(1, &colorID)); in getCompatibleStencilIndex() 4088 GrGLuint colorID = 0; in createTestingOnlyBackendRenderTarget() local 4091 if (colorID) { in createTestingOnlyBackendRenderTarget() 4093 GL_CALL(DeleteTextures(1, &colorID)); in createTestingOnlyBackendRenderTarget() 4095 GL_CALL(DeleteRenderbuffers(1, &colorID)); in createTestingOnlyBackendRenderTarget() [all …]
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/external/angle/src/tests/gl_tests/ |
D | MultiDrawTest.cpp | 334 uint32_t colorID = quadID % 3u; in CheckDrawResult() local 337 GLColor expected = colors[colorID]; in CheckDrawResult()
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/external/fonttools/Lib/fontTools/subset/ |
D | __init__.py | 2055 g: [(layer.name, layer.colorID) for layer in layersV0[g]] 2082 colors_by_index[layer.colorID].append(layer) 2098 record.colorID = new_index
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