Searched refs:colorIndexGL (Results 1 – 7 of 7) sorted by relevance
271 for (size_t colorIndexGL : getEnabledDrawBuffers) in HasResolveAttachment() local273 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndexGL]; in HasResolveAttachment()302 for (size_t colorIndexGL : colorAttachmentsMask) in IsAnyAttachment3DWithoutAllLayers() local304 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndexGL]; in IsAnyAttachment3DWithoutAllLayers()1146 for (size_t colorIndexGL : mState.getEnabledDrawBuffers()) in blit() local1148 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getColors()[colorIndexGL]; in blit()1166 for (size_t colorIndexGL : mState.getEnabledDrawBuffers()) in blit() local1168 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getColors()[colorIndexGL]; in blit()1326 uint32_t colorIndexGL, in updateColorResolveAttachment() argument1329 mCurrentFramebufferDesc.updateColorResolve(colorIndexGL, resolveImageViewSerial); in updateColorResolveAttachment()[all …]
294 for (uint32_t colorIndexGL = 0; colorIndexGL < desc.colorAttachmentRange(); ++colorIndexGL) in InitializeUnresolveSubpass() local388 if (!desc.hasColorUnresolveAttachment(colorIndexGL)) in InitializeUnresolveSubpass()390 if (desc.isColorAttachmentEnabled(colorIndexGL)) in InitializeUnresolveSubpass()393 drawSubpassColorAttachmentRefs[colorIndexGL].attachment); in InitializeUnresolveSubpass()397 ASSERT(desc.isColorAttachmentEnabled(colorIndexGL)); in InitializeUnresolveSubpass()398 ASSERT(desc.hasColorResolveAttachment(colorIndexGL)); in InitializeUnresolveSubpass()399 ASSERT(drawSubpassColorAttachmentRefs[colorIndexGL].attachment != VK_ATTACHMENT_UNUSED); in InitializeUnresolveSubpass()400 ASSERT(drawSubpassResolveAttachmentRefs[colorIndexGL].attachment != VK_ATTACHMENT_UNUSED); in InitializeUnresolveSubpass()402 unresolveColorAttachmentRefs->push_back(drawSubpassColorAttachmentRefs[colorIndexGL]); in InitializeUnresolveSubpass()403 unresolveInputAttachmentRefs->push_back(drawSubpassResolveAttachmentRefs[colorIndexGL]); in InitializeUnresolveSubpass()[all …]
144 void packColorAttachment(size_t colorIndexGL, angle::FormatID formatID);146 void packColorAttachmentGap(size_t colorIndexGL);152 void packColorResolveAttachment(size_t colorIndexGL);155 void removeColorResolveAttachment(size_t colorIndexGL);157 void packColorUnresolveAttachment(size_t colorIndexGL);158 void removeColorUnresolveAttachment(size_t colorIndexGL);174 bool isColorAttachmentEnabled(size_t colorIndexGL) const;176 bool hasColorResolveAttachment(size_t colorIndexGL) const in hasColorResolveAttachment() argument178 return mColorResolveAttachmentMask.test(colorIndexGL); in hasColorResolveAttachment()184 bool hasColorUnresolveAttachment(size_t colorIndexGL) const in hasColorUnresolveAttachment() argument[all …]
234 VkClearValue getCorrectedColorClearValue(size_t colorIndexGL,238 uint32_t colorIndexGL,240 void removeColorResolveAttachment(uint32_t colorIndexGL);
3124 for (size_t colorIndexGL : params.unresolveColorMask) in unresolve() local3126 RenderTargetVk *colorRenderTarget = framebuffer->getColorDrawRenderTarget(colorIndexGL); in unresolve()
591 size_t colorIndexGL = static_cast<size_t>(593 ANGLE_TRY(updateColorRenderTarget(context, colorIndexGL));839 size_t colorIndexGL)841 ASSERT(colorIndexGL < mtl::kMaxRenderTargets);843 mRenderPassDesc.colorAttachments[colorIndexGL].reset();844 return updateCachedRenderTarget(context, mState.getColorAttachment(colorIndexGL),845 &mColorRenderTargets[colorIndexGL]);973 for (uint32_t colorIndexGL = 0; colorIndexGL < maxColorAttachments; ++colorIndexGL)975 ASSERT(colorIndexGL < mtl::kMaxRenderTargets);977 mtl::RenderPassColorAttachmentDesc &colorAttachment = desc.colorAttachments[colorIndexGL];[all …]
168 angle::Result updateColorRenderTarget(const gl::Context *context, size_t colorIndexGL);