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Searched refs:colorTargetState (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/dawn/
DGrDawnProgramBuilder.cpp389 wgpu::ColorTargetState colorTargetState; in Build() local
390 colorTargetState.format = colorFormat; in Build()
391 colorTargetState.blend = &blendState; in Build()
394 colorTargetState.writeMask = writeColor ? wgpu::ColorWriteMask::All in Build()
401 fragmentState.targets = &colorTargetState; in Build()
DGrDawnGpu.cpp716 wgpu::ColorTargetState colorTargetState; in onRegenerateMipMapLevels() local
717 colorTargetState.format = static_cast<GrDawnTexture*>(tex)->format(); in onRegenerateMipMapLevels()
723 fragmentState.targets = &colorTargetState; in onRegenerateMipMapLevels()