Searched refs:colorTargetState (Results 1 – 2 of 2) sorted by relevance
389 wgpu::ColorTargetState colorTargetState; in Build() local390 colorTargetState.format = colorFormat; in Build()391 colorTargetState.blend = &blendState; in Build()394 colorTargetState.writeMask = writeColor ? wgpu::ColorWriteMask::All in Build()401 fragmentState.targets = &colorTargetState; in Build()
716 wgpu::ColorTargetState colorTargetState; in onRegenerateMipMapLevels() local717 colorTargetState.format = static_cast<GrDawnTexture*>(tex)->format(); in onRegenerateMipMapLevels()723 fragmentState.targets = &colorTargetState; in onRegenerateMipMapLevels()