Searched refs:color_delta (Results 1 – 1 of 1) sorted by relevance
1191 double color_delta = 1.0 / samples; in CreateGLTexture2DMultisample() local1192 double color = color_delta; in CreateGLTexture2DMultisample()1223 color += color_delta; in CreateGLTexture2DMultisample()1256 double val = color_delta + (color_delta * s); in CreateGLTexture2DMultisample()1383 double color_delta = 1.0 / (total_layers * samples); in CreateGLTexture2DArrayMultisample() local1384 double color = color_delta; in CreateGLTexture2DArrayMultisample()1455 double val = color_delta + color_delta * (l * samples + s); in CreateGLTexture2DArrayMultisample()1518 double val = color_delta + color_delta * (l * samples + s); in CreateGLTexture2DArrayMultisample()