/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Framebuffer.cpp | 64 void Framebuffer::setColorbuffer(GLenum type, GLuint colorbuffer, GLint level) in setColorbuffer() argument 66 mColorbufferType = (colorbuffer != 0) ? type : GL_NONE_OES; in setColorbuffer() 67 mColorbufferPointer = lookupRenderbuffer(type, colorbuffer, level); in setColorbuffer() 128 Renderbuffer *colorbuffer = mColorbufferPointer; in getRenderTarget() local 130 if(colorbuffer) in getRenderTarget() 132 return colorbuffer->getRenderTarget(); in getRenderTarget() 243 Renderbuffer *colorbuffer = getColorbuffer(); in completeness() local 245 if(!colorbuffer) in completeness() 250 if(colorbuffer->getWidth() == 0 || colorbuffer->getHeight() == 0) in completeness() 257 if(!IsColorRenderable(colorbuffer->getFormat())) in completeness() [all …]
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D | Framebuffer.h | 41 void setColorbuffer(GLenum type, GLuint colorbuffer, GLint level = 0); 89 DefaultFramebuffer(Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil);
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D | Context.cpp | 1334 Renderbuffer *colorbuffer = framebuffer ? framebuffer->getColorbuffer() : nullptr; in getIntegerv() local 1336 if(colorbuffer) in getIntegerv() 1340 case GL_RED_BITS: *params = colorbuffer->getRedSize(); break; in getIntegerv() 1341 case GL_GREEN_BITS: *params = colorbuffer->getGreenSize(); break; in getIntegerv() 1342 case GL_BLUE_BITS: *params = colorbuffer->getBlueSize(); break; in getIntegerv() 1343 case GL_ALPHA_BITS: *params = colorbuffer->getAlphaSize(); break; in getIntegerv()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Framebuffer.cpp | 88 void Framebuffer::setColorbuffer(GLenum type, GLuint colorbuffer, GLuint index, GLint level, GLint … in setColorbuffer() argument 90 mColorbufferType[index] = (colorbuffer != 0) ? type : GL_NONE; in setColorbuffer() 91 mColorbufferPointer[index] = lookupRenderbuffer(type, colorbuffer, level); in setColorbuffer() 183 Renderbuffer *colorbuffer = mColorbufferPointer[index]; in getRenderTarget() local 185 if(colorbuffer) in getRenderTarget() 187 return colorbuffer->getRenderTarget(); in getRenderTarget() 336 Renderbuffer *colorbuffer = getColorbuffer(i); in completeness() local 338 if(!colorbuffer) in completeness() 343 …if(colorbuffer->getWidth() == 0 || colorbuffer->getHeight() == 0 || (colorbuffer->getDepth() <= mC… in completeness() 350 if(!IsColorRenderable(colorbuffer->getFormat())) in completeness() [all …]
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D | Framebuffer.h | 42 …void setColorbuffer(GLenum type, GLuint colorbuffer, GLuint index, GLint level = 0, GLint layer = … 117 DefaultFramebuffer(Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil);
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D | Context.cpp | 2105 Renderbuffer *colorbuffer = framebuffer ? framebuffer->getColorbuffer(0) : nullptr; in getIntegerv() local 2107 if(colorbuffer) in getIntegerv() 2111 case GL_RED_BITS: *params = colorbuffer->getRedSize(); return true; in getIntegerv() 2112 case GL_GREEN_BITS: *params = colorbuffer->getGreenSize(); return true; in getIntegerv() 2113 case GL_BLUE_BITS: *params = colorbuffer->getBlueSize(); return true; in getIntegerv() 2114 case GL_ALPHA_BITS: *params = colorbuffer->getAlphaSize(); return true; in getIntegerv() 3484 egl::Image *colorbuffer = framebuffer->getRenderTarget(drawbuffer); in clearColorBuffer() local 3486 if(colorbuffer) in clearColorBuffer() 3488 sw::Rect clearRect = colorbuffer->getRect(); in clearColorBuffer() 3495 device->clear(value, format, colorbuffer, clearRect, rgbaMask); in clearColorBuffer() [all …]
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D | utilities.cpp | 674 Renderbuffer *colorbuffer = framebuffer->getReadColorbuffer(); in ValidateReadPixelsFormatType() local 676 if(!colorbuffer) in ValidateReadPixelsFormatType() 681 GLint internalformat = colorbuffer->getFormat(); in ValidateReadPixelsFormatType()
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/external/angle/src/libANGLE/renderer/gl/glx/ |
D | FBConfigCompatibility.md | 54 visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav 78 visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav 99 visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav 131 visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav 151 visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav 168 visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav 182 visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Blit9.cpp | 232 const gl::FramebufferAttachment *colorbuffer = framebuffer->getColorAttachment(0); in copy2D() local 233 ASSERT(colorbuffer); in copy2D() 236 ANGLE_TRY(colorbuffer->getRenderTarget(context, 0, &renderTarget9)); in copy2D() 266 const gl::FramebufferAttachment *colorbuffer = framebuffer->getColorAttachment(0); in copyCube() local 267 ASSERT(colorbuffer); in copyCube() 270 ANGLE_TRY(colorbuffer->getRenderTarget(context, 0, &renderTarget9)); in copyCube()
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D | Framebuffer9.cpp | 88 const gl::FramebufferAttachment *colorbuffer = mState.getColorAttachment(0); in readPixelsImpl() local 89 ASSERT(colorbuffer); in readPixelsImpl() 92 ANGLE_TRY(colorbuffer->getRenderTarget(context, 0, &renderTarget)); in readPixelsImpl()
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/external/angle/src/tests/gl_tests/ |
D | RobustResourceInitTest.cpp | 1514 GLTexture colorbuffer; in maskedDepthClear() local 1515 glBindTexture(GL_TEXTURE_2D, colorbuffer); in maskedDepthClear() 1520 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, colorbuffer, 0); in maskedDepthClear() 1594 GLTexture colorbuffer; in maskedStencilClear() local 1595 glBindTexture(GL_TEXTURE_2D, colorbuffer); in maskedStencilClear() 1600 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, colorbuffer, 0); in maskedStencilClear() 1934 GLTexture colorbuffer; in TEST_P() local 1935 glBindTexture(GL_TEXTURE_2D, colorbuffer); in TEST_P() 1940 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, colorbuffer, 0); in TEST_P() 1992 GLRenderbuffer colorbuffer; in TEST_P() local [all …]
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/external/mesa3d/docs/ |
D | osmesa.rst | 6 dependencies. That is, the GL_FRONT colorbuffer is actually a buffer in
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/external/deqp/doc/testspecs/GLES3/ |
D | functional.fbo.msaa.txt | 40 colorbuffer contents are then resolved to non-multisampled renderbuffer
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D | functional.texture.mipmap.txt | 45 colorbuffer.
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/external/deqp/modules/gles2/functional/ |
D | es2fFboRenderTest.cpp | 356 …t FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 colorbuffer = 0, deUint32 d… 409 …const FboConfig& config, int width, int height, deUint32 fbo, deUint32 colorbuffer, deUint32 depth… in Framebuffer() argument 413 , m_colorbuffer (colorbuffer) in Framebuffer() 1346 deUint32 colorbuffer = 1; in render() local 1353 context.bindTexture(GL_TEXTURE_2D, colorbuffer); in render() 1360 context.bindRenderbuffer(GL_RENDERBUFFER, colorbuffer); in render() 1370 … context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, colorbuffer, 0); in render() 1372 …ontext.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorbuffer); in render()
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/external/deqp/modules/gles3/functional/ |
D | es3fFboRenderTest.cpp | 756 deUint32 colorbuffer = 1; in render() local 764 context.bindTexture(GL_TEXTURE_2D, colorbuffer); in render() 772 context.bindRenderbuffer(GL_RENDERBUFFER, colorbuffer); in render() 782 … context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, colorbuffer, 0); in render() 784 …ontext.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorbuffer); in render()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | renderer11_utils.h | 440 bool UsePresentPathFast(const Renderer11 *renderer, const gl::FramebufferAttachment *colorbuffer);
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/external/angle/src/libANGLE/ |
D | State.cpp | 2769 const FramebufferAttachment *colorbuffer = framebuffer->getFirstColorAttachment(); in getIntegerv() local 2771 if (colorbuffer) in getIntegerv() 2776 *params = colorbuffer->getRedSize(); in getIntegerv() 2779 *params = colorbuffer->getGreenSize(); in getIntegerv() 2782 *params = colorbuffer->getBlueSize(); in getIntegerv() 2785 *params = colorbuffer->getAlphaSize(); in getIntegerv()
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/external/mesa3d/docs/relnotes/ |
D | 7.10.2.rst | 168 - r300g: fix alpha-test with no colorbuffer
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D | 7.10.rst | 873 - r600g: only flush for the correct colorbuffer, not all of them.
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/external/angle/src/libANGLE/renderer/d3d/ |
D | ProgramD3D.cpp | 3130 const gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment]; in updateCachedOutputLayout() local 3132 if (colorbuffer) in updateCachedOutputLayout() 3134 auto binding = colorbuffer->getBinding() == GL_BACK ? GL_COLOR_ATTACHMENT0 in updateCachedOutputLayout() 3135 : colorbuffer->getBinding(); in updateCachedOutputLayout()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.hpp | 608 …eferenceContextLimits& limits, const rr::MultisamplePixelBufferAccess& colorbuffer, const rr::Mult…
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D | sglrReferenceContext.cpp | 326 …eferenceContextLimits& limits, const rr::MultisamplePixelBufferAccess& colorbuffer, const rr::Mult… in ReferenceContext() argument 329 , m_defaultColorbuffer (colorbuffer) in ReferenceContext() 334 , m_viewport (0, 0, colorbuffer.raw().getHeight(), colorbuffer.raw().getDepth()) in ReferenceContext()
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/external/mesa3d/docs/gallium/ |
D | screen.rst | 94 * ``PIPE_CAP_MIXED_COLORBUFFER_FORMATS``: Whether mixed colorbuffer formats are 95 supported, e.g. RGBA8 and RGBA32F as the first and second colorbuffer, resp.
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