Searched refs:colorbuffers (Results 1 – 6 of 6) sorted by relevance
56 const gl::AttachmentList &colorbuffers = framebuffer11->getColorAttachmentsForRender(context); in GetBlendStateKey() local61 ASSERT(colorbuffers.size() == colorAttachmentsForRenderMask.count()); in GetBlendStateKey()70 ASSERT(keyBlendIndex < colorbuffers.size()); in GetBlendStateKey()71 const gl::FramebufferAttachment *attachment = colorbuffers[keyBlendIndex]; in GetBlendStateKey()
127 - r300g: don't crash when getting NULL colorbuffers128 - st/mesa: remove trailing NULL colorbuffers
118 - st/mesa: fix glClear with multiple colorbuffers and different formats
2275 - r300g: add support for R8G8 colorbuffers2276 - r300g: add support for L8A8 colorbuffers
1284 - llvmpipe: blend has effects even if no colorbuffers.
3126 const auto &colorbuffers = fboD3D->getColorAttachmentsForRender(context); in updateCachedOutputLayout() local3128 for (size_t colorAttachment = 0; colorAttachment < colorbuffers.size(); ++colorAttachment) in updateCachedOutputLayout()3130 const gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment]; in updateCachedOutputLayout()