Searched refs:columns_count (Results 1 – 2 of 2) sorted by relevance
29 def _construct_columns(self, columns_str, columns_count): argument40 return columns_str.split(None, columns_count-1)
8321 void ImGui::BeginColumns(const char* str_id, int columns_count, ImGuiColumnsFlags flags) in BeginColumns() argument8326 IM_ASSERT(columns_count > 1); in BeginColumns()8331 PushID(0x11223347 + (str_id ? 0 : columns_count)); in BeginColumns()8339 columns->Count = columns_count; in BeginColumns()8354 if (columns->Columns.Size != 0 && columns->Columns.Size != columns_count + 1) in BeginColumns()8361 columns->Columns.reserve(columns_count + 1); in BeginColumns()8362 for (int n = 0; n < columns_count + 1; n++) in BeginColumns()8365 column.OffsetNorm = n / (float)columns_count; in BeginColumns()8370 for (int n = 0; n < columns_count; n++) in BeginColumns()8453 void ImGui::Columns(int columns_count, const char* id, bool border) in Columns() argument[all …]