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Searched refs:combineRgb (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/tests/gl_tests/gles1/
DTextureEnvTest.cpp33 GLenum combineRgb, in verifyEnvironment() argument
60 EXPECT_GLENUM_EQ(combineRgb, actualParams[0]); in verifyEnvironment()
301 GLenum combineRgb = rng.randomSelect(validCombineRgbs); in TEST_P() local
329 glTexEnvi(GL_TEXTURE_ENV, GL_COMBINE_RGB, combineRgb); in TEST_P()
369 verifyEnvironment(mode, combineRgb, combineAlpha, src0Rgb, src0Alpha, src1Rgb, src1Alpha, in TEST_P()
/external/angle/src/libANGLE/
DGLES1Shaders.inc765 vec4 textureCombine(int combineRgb,
803 if (combineRgb != kReplace)
815 if (combineRgb == kInterpolate)
827 switch (combineRgb)
875 if (combineRgb == kDot3Rgb || combineRgb == kDot3Rgba)
879 if (combineRgb == kDot3Rgb)
897 int combineRgb,
1030 res = textureCombine(combineRgb, combineAlpha, src0Rgb, src0Alpha, src1Rgb, src1Alpha,
DGLES1State.h93 TextureCombine combineRgb = TextureCombine::Modulate; member
DGLES1Renderer.cpp222 uniformBuffers.texCombineRgbs[i] = ToGLenum(env.combineRgb); in prepareForDraw()
Dqueryutils.cpp2755 env.combineRgb = FromGLenum<TextureCombine>(asEnum); in SetTextureEnv()
2844 ConvertPackedEnum(env.combineRgb, params); in GetTextureEnv()