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Searched refs:combinedImageUniforms (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/
DProgram.cpp1526 GLuint combinedImageUniforms = 0u; in linkImpl() local
1528 mState.mUniformLocationBindings, &combinedImageUniforms, in linkImpl()
1547 if (combinedImageUniforms + combinedShaderStorageBlocks > in linkImpl()
1577 GLuint combinedImageUniforms = 0u; in linkImpl() local
1579 mState.mUniformLocationBindings, &combinedImageUniforms, in linkImpl()
1599 context->getClientVersion(), combinedImageUniforms, in linkImpl()
3574 void Program::linkSamplerAndImageBindings(GLuint *combinedImageUniforms) in linkSamplerAndImageBindings() argument
3576 ASSERT(combinedImageUniforms); in linkSamplerAndImageBindings()
3619 *combinedImageUniforms = 0u; in linkSamplerAndImageBindings()
3650 *combinedImageUniforms += imageUniform.activeShaderCount() * arraySize; in linkSamplerAndImageBindings()