Searched refs:combinedShaderStorageBlocks (Results 1 – 1 of 1) sorted by relevance
1534 GLuint combinedShaderStorageBlocks = 0u; in linkImpl() local1537 &combinedShaderStorageBlocks)) in linkImpl()1547 if (combinedImageUniforms + combinedShaderStorageBlocks > in linkImpl()1585 GLuint combinedShaderStorageBlocks = 0u; in linkImpl() local1588 &combinedShaderStorageBlocks)) in linkImpl()1600 combinedShaderStorageBlocks)) in linkImpl()